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New Zealand Engineering 1998 MayConfessions of a Shifty ShopperIan Marsden is a food industry project engineer, Christchurch We are all familiar with budget constraints, the "death of a thousand cuts" torture of whittling down project dreams to the size of disturbed catnaps. But should cost cutting be a sporadic martyrdom? Or a regular, healthy habit? I have learned never to take for granted that cost and quality are related,
it is all too possible to pay plenty and end up with diddley squat. There
are ways to routinely shave healthy chunks of cost off process engineering
project work, and paradoxically, to get a better quality job at the same
time. Allow me to share a few that work for me.
Second hand
Only consider the use of second hand plant to reduce cost, towards the
end of this analysis; sometimes there are real savings to be made,
but often you will realise that you are trying to fit a square peg into
a black hole. If the machine doesn't belong, then you are buying a bargain
at any cost; take the G clamp off your wallet and buy the right thing instead. Implementing the project, there is more fat to trim, but you must understand
the anatomy of costs before attempting to slaughter them. The vital organs
are design, materials, labour, capital equipment and other overheads. It
is important to shop for these at the most appropriate places, to get the
lowest prices. Cost of materials comes back directly to your design choices, and to
how much effort you put into shopping around first. There are a
lot of surprises out there in inventory land and it doesn't pay to make
presumptions. I wanted to make a mezzanine of stainless steel, but it's
so shockingly expensive that large structural sections are not available.
After agonising over home-made RHS and thin skin tube designs filled with
concrete, I finally bit the bullet and shopped around for heavy wall pipe.
Imagine my surprise to be able to buy 8" and 10" pipe cheaper than
smaller thin walled tube! Prices also vary widely for the same thing between
suppliers, with no apparent pattern, due to old stocks and differing import
sources. Window shopping is time well spent. Feeding dinosaurs
Next, consider your executioners. Companies are constructed like pyramids,
the bigger they are, the more equipment and expertise they have, but the
heavier the weight of overheads being loaded onto the bottom layer of workers
executing your job. By carving work into smaller slices it can be executed
by smaller players, without the overheads, often at less than half the
price. If work is handed out in large chunks, only dinosaurs can chew them.
Another cautionary note, sometimes large pyramid companies with little
competition, have mummified their technology. Does all this extra effort deliver, in practice? A recent project needed two tonnes per hour of scarifying capacity,
only achievable "off the shelf" with two $32,000, standard imported one
tonne machines, with the process line split at further cost to fit them
in parallel. Designing a purpose made double capacity machine and tendering
to local manufacturers, avoided the messy split and did the whole job for
$25,000, saving over $60,000. Sometimes you must have that specialist large company expertise,
you should never tackle anything where there are gaping holes in your knowledge.
Amateurs should never try designing a steam boiler or a helicopter. But
to minimise the high cost, surgically remove only the work requiring the
expertise that you don't have, and issue competitive tenders. Get help
if necessary to prepare a good, definitive tender specification, this work
is too expensive to risk errors and omissions. Now, what do you do with the rest of the project? We are not talking
about a few mangy leftover odd jobs, this portion should typically account
for two thirds of the total budget. Every project has pipework, pumps,
platforms, conveyors, tanks, wiring, drains and a host of other ho-hum
bog standard engineering work to hold the beast together. If you want to
toss all this to the ravenous pack of smaller hyenas to pick over, there
is a problem. They have no overheads, and that means that they have little
design or site management capability, so you have to fill the vacuum. What and how much design and supervision work you tackle yourself will
depend on your own talents, but assuming that you need help, apply the
same pyramid principle again. Jobs needing specialist expertise outside
your own talents and resources, can be handed to consultants, shop around
and consider smaller players with sharper biros. Handle jobs in your own
sphere of expertise economically by pulling talent in rather than farming
work out.
This approach keeps overheads down, keeps the work and information in
one place where you can directly supervise and makes it easier for the
team to interact with each other and the site. It is also easier in this
environment to eliminate the gold plating from the design process itself.
Work should only be "appropriate" for the need. You don't need elaborate CAD drawings to order a plain round tank, or
to tell a tradesman where to drill a hole. The pen is mightier than the
mouse, a rough freehand sketch may take two minutes and get the job under
way pronto, where using a consultant's draftsperson in a distant office
might lose you a day and add a hundred dollars to the job. At the end of
any project, typically half of the drawings will be of no further use and
can be trashed, so why not short circuit the process a little? The moral to the story is to study the project's anatomy and cut only
fat, not muscle and bone. Any idiot can kill and butcher a budget, but
the result is a bloody mess. Truly cost effective projects have the best
of all they need and nothing more, and look expensive, but aren't. Is your
project a lean, mean, fighting machine? Or a malnourished, nasty piece
of work?
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